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Halloween AR HoloLens
Augmented reality Halloween-themed world that was created with Unity. Users can wear HoloLens to catch ghosts with their hands and drag them into the magic soup to rescue the children.
Project Deliverable
AR Design, Game Design,
3D Design
Tool Used
HoloLens, Maya,
Unity 3D
Timeline
Fall 2021 (Two weeks)
Overview
Challenge
Create a highly interactive world where the guest or guests must help Character A achieve a goal. Character B stands in the way of that goal in some fashion, and is frightening or intimidating to Character A.
My Role
As a 3D Artist in the team, my responsibility was to create 3D models in Cinema 4D, put textures using Substance Painter, and import the .fbx models into Unity 3D. In Unity, I added lighting, color, and post-processing. Our team ran user tests with naïve guests to see if the guests can understand the overall plot, I participated in the whole process from brainstorming, and playtesting, to the presentation.
Overall Process
Modeling
Unity 3D Interaction
HoloLens Game Play
Anchor 1
Final Design
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